Since the 2000s, with the development of digital tools, designers have freed themselves from the usual technical limitations and have gone beyond standardised shapes. From the beginning of the decade, stereolithography has been used by pioneering designers to create pieces of furniture. Drawing by hand directly in space, using motion capture, pieces of furniture then materialised by rapid prototyping, other creators allow passage from gesture to object. Unique and spectacular forms can also be explored thanks to 3D printing, applying this technology to resins and more recently to ceramics, at the crossroads of science and design.